single disagreement, and they have the longest recovery time.
and 50%, respectively (SI Appendix, Fig. SI). In terms of these This finding is also reflected in Fig. 2, which shows ... particular, ALLD players can easily gain a good reputation a bad reputation to everyone (SI Appendix, Fig. S4). While 1.6
whenever they encounter another ALLD player. Moreover, ("stern") has been ... strategy L„ ALLC, and ALLD. To model how play-
of an image matrix. In SI Appendix, Fig. S2 we show that such ers adopt new strategies, we consider simple imitation